As many of you already know I am a bug proponent of augmented reality. I have written quite a bit about it here on this blog. Recently, as I have been discussing with many of you about having the students bring their own devices to school. This influx of technology in the classroom at no cost to the district could be a real help to developing augmented reality lessons. With that in mind I found a great video that shows many different things educators can do with Augmented reality. Watch the video below and I am sure you will get some great ideas.
I have come across many different websites that help teachers incorporate technology into the classroom but the QR Treasure Hunt Website simply is one of the best. It is engaging, different and really captivates students attention. It is a win win for any teacher to use.
Teachers can use this website to create a series of questions which are then converted into QR codes, (like the one above) that contain text files for your students to read. Then you simply place these QR codes around the room or school and give them a time limit to answer all of the questions. The student back with the most correct answers at the end of the time limit wins. It is a fantastic first week of school exercise to get students thinking about a specific topic. This website does all of the work for the teachers. Just simply type in the questions and the site creates all of the QR codes. If you are looking for some QR code readers for the students to use see the list below. This is a must try in the classroom for all teachers.
QR Code Reader List: If I am missing one please let me know.
- QR Code Treasure Hunt Generator (freetech4teachers.com)
- QR Treasure Hunt Generator! Using QR Codes To Engage! (oldschoolteach.wordpress.com)
- QR Codes: A Beginner’s Guide (myclasstech.wordpress.com)
- Trend of the Week – QR Code Tattoo! (hilarytopper.com)
- Google+ and QR Codes (southwoodit.wordpress.com)
- QR Codes for education and libraries (shambles.net)
As my readers know I am a huge fan of Augmented reality. I came across a video from PBS yesterday that I thought provides a good definition of Augmented reality and its possible use in the classroom. I have linked this video below for those of you who are still not familiar with this concept. This is a topic that I think we are going to see and hear about a lot in the future of education.
To view the video on augmented reality click here!
If you want more information on augmented reality check out my past posts on this topic by clicking here!
- Augmented Reality Kills The QR Code Star – Game Changer (group451.org)
- Augmented Reality Lets You Try On Clothes from Online Shops (techland.time.com)
- The Parent Show: Will Augmented Reality Be Our Kids’ Reality? (pbs.org)
- Augmented Reality: Layar Vision videos (wired.com)
- Augmented Reality with Powered by String (bloggingaboutsomething.wordpress.com)
- Augmented Reality to Replace the QR Code? (1ntheknow.wordpress.com)
- Layar Vision puts augmented reality over real-world items sans tags (slashgear.com)
Over the past week I enjoyed a much needed break from all that is education. Now that I am back and recharged I ran across a great video that discusses augmented reality, one of my many passions. In this video Maarten Lens Fitzgerald the founder of Layar, the world’s largest mobile augmented reality platform discuss the applications and uses of augmented reality. This is a great video to get an idea of the possibilities of augmented reality in the classroom. Watch the video below.
In a quest to look for ways to get my students outside active and learning in the real world. I have begun messing around with different Augmented Reality Applications. I have made a couple of games using different programs, as regular readers of my blog know. If you are a new reader and are interested in these past blogs click here for a list of past blogs on this topic, or click on the Augmented Reality in Schools link on the left side of this blog.
I have had phenomenal success with this type of application in the classroom from the few games that I have created, so I have begun to look for more programs to create these types of applications. The following is a list of 7 programs that I believe could be excellent for creating location based educational games.
FourSquare : This application can be used on almost all hand-held devices from the iPhone to Android. It is very universal and is great for scavenger hunts. Has a large support community and is well maintained. You can download the app from the Android App store.
SCVNGR : The idea behind this site is to complete challenges at specific locations. This application is also for the iPhone and Android devices and is well developed. This application allows users to collect points and easily share information and locations like FourSquare above. You can download the app from the Android App store.
Joyity : Like other location based games this turns your environment into a game space. At different locations you must complete certain tasks to earn point and accomplish missions. “JOYity is for use on both Android smartphones and Java (J2ME) phones.” You can download the app from the Android App store.
GPS Mision : This is a webbased game creator for Windows Mobile phones, Nokia and the iPhones. This application allows you to create location based games. You can also download and play games as well.
: Originally designed for Geocaching, this application can be easily converted into location based games. This application is limited to Windows Mobile devices and Garmin GPS devices. Game creator can only be used on specific Windows machines. You can download the app from the Android App store.
Tourality : This location based game like the others can be played on Andriod, Nokia and Blackberry devices. You can download the app from the Android App store. Another great application for multiplayer games.
Layar : This application can be download on most devices. This application is great for overlaying material over the real world using the camera on the device. Great for showing what something looked like in the past or may look like in the future. You can also overlay game characters to instruct or provide information for the game.
Here is a great video that shows the type of things that this type application can deliver to students to engage them.
- Augmented Reality + Location = The Holy Grail for Marketers? (webpronews.com)
- What Is Mobile Augmented Reality For? (devx.com)
- Augmented Reality Alien Apps – AR Invaders Lets You Defend Your Town From an Alien Invasion (TrendHunter.com) (trendhunter.com)
- USA Today brings augmented reality Super Bowl coverage to Android and iPhone (slashgear.com)
Filed under: Augmented Reality in Schools, Educational Games, Resources | Tagged: Android, App Store, Augmented reality, AugmentedReality, Classroom, classroom projects, education, Educational Technology, Global Positioning System, GPS, how to, IPhone, Location-based game, Mobile device, teaching resources, technology in classroom, Web Tool | 4 Comments »
Augmented Reality – Explained by Common Craft (Free Version)
- “Augmented Reality is going to be huge, it might even be as big as the web” (whuffie.tumblr.com)
- Layar Player Now Available for iPhone – Makes Augmented Reality Your Reality (slashgear.com)
- Where To? adds augmented reality (tuaw.com)
- Junaio Brings Augmented Reality Superbowl Fun (crunchgear.com)
- Mobile Augmented Reality Attracts Leading Brands as Juniper Research Forecasts $1.5 Billion Revenue Stream by 2015 (prweb.com)
- Augmented Reality Gets Real + Social Gaming Ads Get Hot (reelseo.com)
Over the past year I have begun exploring different Augmented Reality learning environments for my students. I had the good fortune of receiving 30 GPS enabled cell phones for my class that I could experiment with the last three months of last year. In that time I was able to piece together some Augmented Reality games for kids to play on our football field. The results were astounding, the level of engagement and the conversations among students were highly educational and inspired me to look into this type of learning environment more. As I surfed the web I came across games such as:
I began to wonder why could we not use this type of technology in our classrooms. Getting the students into the real world and interact with virtual items or people to solve real world problems. While the games I employed were simple and crude do to the time frame that I was under last year I did find that the learning and engagement of the concepts I was trying to teach increased in all students. Also the post game discussions about the topic were much more productive since all of the students had a stake in the conversation due to the experience they just had playing the game. So this summer I have been looking at creating different types of Augmented Reality learning environments to use in my classes next year. If you are looking to create these same types of learning environments or know someone who is please contact me. I would like to know what you are looking at creating.
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- Augmented Reality (davidnaylor.co.uk)
- Layar Stream Tries To Filter The Augmented Reality Content Mess (techcrunch.com)
- Augmented reality demo: junaio takes advantage of iOS 4 camera access. (crunchgear.com)
- What it takes to be an effective teacher in 2010 and beyond third (slideshare.net)
- Augmented reality www.learnar.org (edugeek.net)
- What is the future of Augmented reality? (lockergnome.com)
Filed under: Augmented Reality in Schools, Educational Games, Educational Technology, Resources | Tagged: Augmented reality, AugmentedReality, classroom ideas, classroom projects, Companies, education, Global Positioning System, GPS, IPhone, Layar, Learning, lesson plans, Mobile phone, online resources teachers, Software development kit, successful teaching, Teacher, teaching, teaching resources, technology, Video game, Virtual Reality, webtools | 9 Comments »
Over the past year I have begun working on creating alternative learning environments in a real world setting. In my quest to create these so called augmented reality environments I have begun to wonder if the term “augmented reality” is appropriate. It seems as read other blogs and look at new apps for phones, that every time I turn around there is a new augmented reality application. So my question is should we look at redefining what is augmented reality and maybe create different types or classifications? What do you think?
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Yesterday, I finally got to try out my Augmented Reality game, “Manifest Destiny“. I was excited to give this a try and see how this new type of learning environment might work with my students. In the past I have run some short trial games to see how the software worked and all of the those tests the students seemed to really enjoy. This was the first complete game with a specific learning target in mind that students had to completely discover on their own. Students had no prior knowledge of the topic of “Manifest Destiny”.
The learning target for this game was: Students will be able to describe and define Manifest Destiny?
Students were given four questions to answer as they progressed through the game.
- What is Manifest Destiny?
- What are the three political factors influence the development of Manifest Destiny?
- What are the three social factors influence the development of Manifest Destiny?
- What are the three economic factors influence the development of Manifest Destiny?
Students were placed into groups of three and each student was a different character in the game. At each location each member of the team met a different historical figure. The historical figure presented each student with some information. After the students listened to their historical character the students must then discuss what they have heard in their groups to get a complete answer. Each member of the group received vital information that must be incorporated into the answer to each question. Once they have answered their question the group then moves on to the next location.
Students seemed to be very engaged in this type of learning environment. They quickly learned how to use the device and how to use the interface of the program. Both of these were concerns for me at the beginning of this exercise. Students really seemed to be enjoying themselves and all said that they would like to do this type of thing again. Some of the complaints were that the questions were to hard. They stated that they would like to just receive the answer and not have to try to figure it out at each location. Some said that they would like more interaction at each location. they did not just want to be presented information at each place but rather interact with the device.
In grading the assignment that went along with this activity all groups received a 70% or higher on the questions. I felt as though the main learning target had been met by a majority of the class. Something that might have worked out better was to not have the questions on the device but on a separate sheet of paper. I did find that student engagement and motivation was very high for this activity. However, the fact that this was a new activity with new technology might have a big part in the motivation. All in all I thought that this type of learning environment showed a lot of promise. I will be looking at doing another game shortly based off of what I learned from this game.
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Well, I have been off of the grid lately, working on a new augmented reality game for my students. This game is designed to introduce them to Manifest Destiny. There were two things that I was hoping to accomplish with this game. First, to introduce them to Manifest Destiny, and second to get them working together. This game is set up so each student in the group interviews a different character. Each person in the group receives only a portion of the answer in their interview, making it necessary for the students to work together to get the correct answer. Each stop has a question that is presented to them at the beginning of the game that will be answered a long the way.
The entire game takes place on the back field of our school with a total of four stops in the game. I am very excited to try this game out on Monday. Wish me luck!
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