Uses of Augmented Reality in the Classroom

As many of you already know I am a bug proponent of augmented reality. I have written quite a bit about it here on this blog. Recently, as I have been discussing with many of you about having the students bring their own devices to school. This influx of technology in the classroom at no cost to the district could be a real help to developing augmented reality lessons. With that in mind I found a great video that shows many different things educators can do with Augmented reality.  Watch the video below and I am sure you will get some great ideas.

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Create A QR Treasure Hunt! Simply and Quickly!

QR Treasure HuntI have come across many different websites that help teachers incorporate technology into the classroom but the QR Treasure Hunt Website simply is one of the best. It is engaging, different and really captivates students attention. It is a win win for any teacher to use.

QR

Teachers can use this website to create a series of questions which are then converted into QR codes, (like the one above) that contain text files for your students to read. Then you simply place these QR codes around the room or school and give them a time limit to answer all of the questions. The student back with the most correct answers at the end of the time limit wins. It is a fantastic first week of school exercise to get students thinking about a specific topic. This website does all of the work for the teachers. Just simply type in the questions and the site creates all of the QR codes. If you are looking for some QR code readers for the students to use see the list below. This is a must try in the classroom for all teachers.

QR Code Reader List: If I am missing one please let me know.

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More on Augmented Reality

As my readers know I am a huge fan of Augmented reality.  I came across a video from PBS yesterday that I thought provides a good definition of Augmented reality and its possible use in the classroom. I have linked this video below for those of you who are still not familiar with this concept. This is a topic that I think we are going to see and hear about a lot in the future of education.

AR  To view the video on augmented reality click here!

If you want more information on augmented reality check out my past posts on        this   topic by clicking here!

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Augment Reality

Over the past week I enjoyed a much needed break from all that is education. Now that I am back and recharged I ran across a great video that discusses augmented reality, one of my many passions. In this video Maarten Lens Fitzgerald the founder of Layar, the world’s largest mobile augmented reality platform discuss the applications and uses of augmented reality. This is a great video to get an idea of the possibilities of augmented reality in the classroom. Watch the video below.

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7 Augmented Reality Apps for the Classroom

In a quest to look for ways to get my students outside active and learning in the real world.  I have begun messing around with different Augmented Reality Applications.  I have made a couple of games using different programs, as regular readers of my blog know.  If you are a new reader and are interested in these past blogs click here for a list of past blogs on this topic, or click on the Augmented Reality in Schools link on the left side of this blog.

I have had phenomenal success with this type of application in the classroom from the few games that I have created, so I have begun to look for more programs to create these types of applications.  The following is a list of 7 programs that I believe could be excellent for creating location based educational games.

Note: All of these programs require the use of  a GPS enabled device to play like a cell phone, or Garmin GPS device etc.

FourSquare : This application can be used on almost all hand-held devices from the iPhone to Android.  It is very universal and is great for scavenger hunts. Has a large support community and is well maintained. You can download the app from the Android App store.

SCVNGR :  The idea behind this site is to complete challenges at specific locations.  This application is also for the iPhone and Android devices and is well developed.  This application allows users to collect points and easily share information and locations like FourSquare above. You can download the app from the Android App store.

Joyity : Like other location based games this turns your environment into a game space.  At different locations you must complete certain tasks to earn point and accomplish missions.  “JOYity is for use on both Android smartphones and Java (J2ME) phones.” You can download the app from the Android App store.

GPS Mision :  This is a webbased game creator for Windows Mobile phones, Nokia and the iPhones.  This application allows you to create location based games.  You can also download and play games as well.

WhereIGo : Originally designed for Geocaching, this application can be easily converted into location based games. This application is limited to Windows Mobile devices and Garmin GPS devices. Game creator can only be used on specific Windows machines. You can download the app from the Android App store.

Tourality :  This location based game like the others can be played on Andriod, Nokia and Blackberry devices.  You can download the app from the Android App store.  Another great application for multiplayer games.

Layar : This application can be download on most devices. This application is great for overlaying material over the real world using the camera on the device.  Great for showing what something looked like in the past or may look like in the future.  You can also overlay game characters to instruct or provide information for the game.

Here is a great video that shows the type of things that this type application can deliver to students to engage them.

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What is Augmented Reality?

As many of you know I have discussed “Augmented Reality” many times in this blog. To see these posts check out the “Augmented Reality in Schools” under my blog topics. Lately I have received many comments and emails from my readers asking me to explain this concept a bit more for them. So as I sat down to compose a response I came across a great video on the topic by the Common Craft Show. They state that this video is, “An introduction to a new technology that adds a layer of useful information to the “reality” we see on screens of mobile phone and computers.” So here is a great starting point that might help some of you who are visual learners like me.

Augmented Reality – Explained by Common Craft (Free Version)

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Interested In Augmenting Your Classrooms Reality?

AR Game

Over the past year I have begun exploring different Augmented Reality learning environments for my students.  I had the good fortune of receiving 30 GPS enabled cell phones for my class that I could experiment  with the last three months of last year.  In that time I was able to piece together some Augmented Reality games for kids to play on our football field.  The results were astounding, the level of engagement and the conversations among students were highly educational and inspired me to look into this type of learning environment more. As I surfed the web I came across games such as:

I began to wonder why could we not use this type of technology in our classrooms.  Getting the students into the real world and interact with virtual items or people to solve real world problems.  While the games I employed were simple and crude do to the time frame that I was under last year I did find that the learning and engagement of the concepts I was trying to teach increased in all students.  Also the post game discussions about the topic were much more productive since all of the students had a stake in the conversation due to the experience they just had playing the game. So this summer I have been looking at creating different types of Augmented Reality learning environments to use in my classes next year.  If you are looking to create these same types of learning environments or know someone who is please contact me.  I would like to know what you are looking at creating.

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